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Simon's Tech Blog: Microfacet BRDF
V-Ray | New GGX Shader Offers Better Microfacet Distribution Over Blinn or Phong - Lesterbanks
Graphics Compendium
GGX Lighting Model
PPT - LEAN Mapping PowerPoint Presentation, free download - ID:1838030
What do glossy distribution models do? - Blender Stack Exchange
Simon's Tech Blog: Microfacet BRDF
基于物理的渲染(PBR)白皮书】(四)法线分布函数相关总结- 知乎
LearnOpenGL - Theory
Advances in Real-Time Rendering in Games - online presentation
Spectacular Specular -LEAN and CLEAN specular highlights - ppt video online download
Reflectance (Cineware Surface Channel)
Chapter 9 - Physically Based Shading 基于物理的着色- GunaY
Advances in Real-Time Rendering in Games - online presentation
What do glossy distribution models do? - Blender Stack Exchange
Spectacular Specular -LEAN and CLEAN specular highlights - ppt video online download
基于物理的渲染(PBR)白皮书】(四)法线分布函数相关总结- 知乎
GGX | dontnormalize
Physically Based Shading at Disney
PPT - Spectacular Specular - LEAN and CLEAN specular highlights PowerPoint Presentation - ID:3412012
Microfacet Distribution Function: To Change or Not to Change, That Is the Question
Physics-based rendering—more precise micro-surface distribution function GGX - Programmer Sought
Perceptual quality of BRDF approximations: dataset and metrics
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